Classes
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namespace gb GameboyCore namespace.
- namespace memorymap Defines values for specific locations in the Gameboy memory map.
- class ALU Arithmetic and logic unit.
- class APU Emulate Gameboy sound functions.
- struct CartInfo
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class CPU Emulates Gameboy CPU instructions.
- class GameboyCore Encapsulation for Gameboy emulation.
- class GPU Handle LCD state, compute scanlines and send to an external renderer.
- class InterruptProvider Used to set interrupt flag register for a single interrupt.
- class Joy Emulate Gameboy Joypad.
- class Link Emulate link port.
- class MMU Memory interface.
- class OAM Access Gameboy Object Attribute Memory.
- struct OpcodeInfo
- struct Pixel Pixel type.
- class RomParser Used to parse rom image for information contained in header.
- class Sprite
- class Timer Opcode accurate timer.
- namespace std STL namespace.
- namespace memorymap Defines values for specific locations in the Gameboy memory map.
- class ALU Arithmetic and logic unit.
- class APU Emulate Gameboy sound functions.
- struct CartInfo
- class CPU Emulates Gameboy CPU instructions.
- class GameboyCore Encapsulation for Gameboy emulation.
- class GPU Handle LCD state, compute scanlines and send to an external renderer.
- class InterruptProvider Used to set interrupt flag register for a single interrupt.
- class Joy Emulate Gameboy Joypad.
- class Link Emulate link port.
- class MMU Memory interface.
- class OAM Access Gameboy Object Attribute Memory.
- struct OpcodeInfo
- struct Pixel Pixel type.
- class RomParser Used to parse rom image for information contained in header.
- class Sprite
- class Timer Opcode accurate timer.