Been spending some more time working on 2D map generation using the tool from the previous post. I ended up with the following terrain map. pcg
I’ve been having trouble working on my procedural world project. I can get some have decent terrain but biomes are difficult to implement. They end up just not looking quite...
I’ve looking at getting my own place recently and have started by making a spreadsheet to determine exactly how much money I have to work with. Obiviously part of that...
Small reflection on the GameboyCore projects and future projects. Github GameboyCore GameboyCore Retro GameboyCore Python GameboyCore GameboyCore is a Gameboy emulator library written in C++....
In this post I’ll be going over a simple water material I made for my procedural world project. Multiple Materials in a Mesh Water blocks use a different material...