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April 22, 2018

Simple 2D Terrain

Been spending some more time working on 2D map generation using the tool from the previous post. I ended up with the following terrain map. Image not...
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sfml
imgui
c++
April 14, 2018

Procedural 2D Maps

I’ve been having trouble working on my procedural world project. I can get some have decent terrain but biomes are difficult to implement. They end up just not looking quite...

pcg
sfml
imgui
c++
April 05, 2018

A Little Automation with GSheet and App Script

I’ve looking at getting my own place recently and have started by making a spreadsheet to determine exactly how much money I have to work with. Obiviously part of that...

app-script
gsheet
March 23, 2018

GameboyCore Retrospective

Small reflection on the GameboyCore projects and future projects. Github GameboyCore GameboyCore Retro GameboyCore Python GameboyCore GameboyCore is a Gameboy emulator library written in C++....

emulator
gameboy
February 11, 2018

Procedural World - Water

In this post I’ll be going over a simple water material I made for my procedural world project. Multiple Materials in a Mesh Water blocks use a different material...

unity
pcg
shaders
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