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2018

May 12, 2018
World - Procedural Generation

Procedural 2D Maps with Lua scripts

Recently adding Lua scripting to my mapgen tool. Which allows the generation logic to be moved outside of the main program. In this project I am using

pcg
lua
April 22, 2018

Simple 2D Terrain

Been spending some more time working on 2D map generation using the tool from the previous post. I ended up with the following terrain map. Image not...
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pcg
sfml
imgui
c++
April 14, 2018
World - Procedural Generation

Procedural 2D Maps

I’ve been having trouble working on my procedural world project. I can get some have decent terrain but biomes are difficult to implement. They end up just not looking quite...

pcg
sfml
imgui
c++
April 05, 2018

A Little Automation with GSheet and App Script

I’ve looking at getting my own place recently and have started by making a spreadsheet to determine exactly how much money I have to work with. Obiviously part of that...

app-script
gsheet
March 23, 2018
Gameboy Emulator

GameboyCore Retrospective

Small reflection on the GameboyCore projects and future projects. Github GameboyCore GameboyCore Retro GameboyCore Python GameboyCore GameboyCore is a Gameboy emulator library written in C++....

emulator
gameboy
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