Recently I improved chunk loading in my procedural world project. To be honest the way I was loading chunks before was rather.. bad. I used a breath-first search to search...
For the last little while I have been attempting to generate some nice looking terrain. I’ve been finding with somewhat difficult as it is hard to understand exactly how to...
Recently adding Lua scripting to my mapgen tool. Which allows the generation logic to be moved outside of the main program. In this project I am using
Been spending some more time working on 2D map generation using the tool from the previous post. I ended up with the following terrain map.
I’ve been having trouble working on my procedural world project. I can get some have decent terrain but biomes are difficult to implement. They end up just not looking quite...