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2018

June 16, 2018
World - Procedural Generation

Procedural World - New Chunk Management

Recently I improved chunk loading in my procedural world project. To be honest the way I was loading chunks before was rather.. bad. I used a breath-first search to search...

pcg
unity
May 19, 2018
World - Procedural Generation

Procedural World - Attempts at Terrain

For the last little while I have been attempting to generate some nice looking terrain. I’ve been finding with somewhat difficult as it is hard to understand exactly how to...

pcg
unity
May 12, 2018
World - Procedural Generation

Procedural 2D Maps with Lua scripts

Recently adding Lua scripting to my mapgen tool. Which allows the generation logic to be moved outside of the main program. In this project I am using

pcg
lua
April 22, 2018

Simple 2D Terrain

Been spending some more time working on 2D map generation using the tool from the previous post. I ended up with the following terrain map. Image not...
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pcg
sfml
imgui
c++
April 14, 2018
World - Procedural Generation

Procedural 2D Maps

I’ve been having trouble working on my procedural world project. I can get some have decent terrain but biomes are difficult to implement. They end up just not looking quite...

pcg
sfml
imgui
c++
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