Here’s a recording of GameboyCore running inside of an Android emulator. It’s running surprising fast.. The GameboyCore library is included in the Android Studio build directly with Git submodules. A...
After taking a little break for the holidays decided to start working on color support for my Gameboy Emulator library. Here’s a look at color support for sprites:
This weekend I completed link port emulation for my GameboyCore library. TODO The last major feature...
Gameboy Link Port Information Registers The link port emulation isn’t too bad once you break down the main points. Bytes are exchanged between...
The below Boost CMake variables might be needed for CMake to find Boost on Windows! cmake .. -DBoost_USE_STATIC_LIBS=ON -DBoost_USE_MULTITHREADED=ON That is...