This weekend I completed link port emulation for my GameboyCore library. TODO The last major feature...
Gameboy Link Port Information Registers The link port emulation isn’t too bad once you break down the main points. Bytes are exchanged between...
The below Boost CMake variables might be needed for CMake to find Boost on Windows! cmake .. -DBoost_USE_STATIC_LIBS=ON -DBoost_USE_MULTITHREADED=ON That is...
Having made a fair amount of progress on the GameboyCore I wanted to start extending is functionality. Since GameboyCore is a standalone library it can be compiled on any...
Updates Correct Color Palette Per line rendering order issues Changed the way memory is accessed MBC2 and MBC3 support Qt GUI GUI For the actual Gameboy...