Playing around with ImGui and tried adding it to the GameboyCore example. Added an output for CPU status including the values of the registers...
So I feel like I make a lot of posts about how to build Boost… Anyways.. The issue is that the Boost.Build system does not support building the current version...
import gameboycore import pygame import sys WINDOW_SIZE = (640,480) class Example
Here’s a recording of GameboyCore running inside of an Android emulator. It’s running surprising fast.. The GameboyCore library is included in the Android Studio build directly with Git submodules. A...
After taking a little break for the holidays decided to start working on color support for my Gameboy Emulator library. Here’s a look at color support for sprites: